Yugioh dungeon dice monsters game online
To add insult to injury, this position also prevents the opponent from being able to kill Lord of D. Once you manage to get into your ideal positioning, the game is more or less completely in your favor. You have room to summon 3 or 4 more dice within the territory you captured with the opening strategy, meaning Thousand-eyes Restrict, Resurrection Scroll and Feral Imp can all be put inside.
Winged Dragon 1 does not need to be summoned in the protected zone, since Lord of D. The only other thing you can possibly do is summon your own Thousand-eyes Restrict and pray that you get more magic crests than the opponent does.
What puts this dice pool over the top though is that it can be a beatdown pool as well with invincible dragons! With both an invincible defense and an unkillable offense, this dice pool is extremely versatile and can either go on the attack or play it safe. Bump so this topic doesn't close. Next update coming soon! It is very easy to play and understand, and has a strategy for just about every single situation and can counter everything that the CPU will try to do.
You generally always want to start off with this dice pool by rolling x2 Battle Warrior and Energy Disc. Never summon the Energy Disc, and continue summoning Battle Warrior until you have 2 attack crests. Again, don't summon the Energy Disc but keep summoning Battle Warrior. Only summon the other monster if you failed to summon Battle Warrior. You should reach your opponents die master very quickly and manage to finish them off in 2 turns.
Just attack and move your monster away and attack with a different monster. You should have enough movement crests to be able to do that, since you kept rolling the Energy Disc along with Time Wizard and Mammoth Graveyard.
The rest of the dice pool is for back up in case you want to play it even safer or need to counter a Crater Creator or Exploding Disc or something that the CPU puts to guard his die master. Blast Lizard is the cheapest and most efficient way to remove a Crater Creator, and there are lots of dice in the pool that give you magic crests. Lord of D. This also completely removes the need for guard crests since you don't need to worry if the opponent attacks your dragons.
Harpie Lady can give you a lot of magic crests or become a flying monster that can move over any monster and attack your opponent very easily. The same thing can be said about Winged Dragon 1 and Mammoth Graveyard, except Mammoth Graveyard has tunneler so he doesn't need as many movement crests but your monsters can't move underneath him.
That's just about all there is to say about this. It wins fast, and it wins efficiently. Each Monster Lord has 3 Life Points. The first player to lose all their Life Points loses. In the Yu-Gi-Oh! Anime, these were referred to as "Heart Points". Monster Lord - Also called the Die Master , this is a representation of the player.
Dungeon Masters cannot move or defend but may attack for 10 damage. Each has 3 Heart Points. The Dungeon Master is not affected by items or abilities that affect monsters in the Dungeon. The only way to destroy the Dungeon Master is by attacking it. Dice Pool - The 15 Dice a player uses. When a die is used for a Summon, it cannot be used again. Players are only allowed 10 Summons in a game, so they will always have 5 Dice left over for Crest rolling.
The Crests rolled are stored in the Crest Pool until a player uses them. A player cannot use Crests from the opponent's Pool. Dungeon Piece - Created when monsters are Summoned, it is needed so players can attack each other and move about the board. An appropriately rolled die is selected, placed down on the field, and is unfolded to create the path.
This is called a Dimension. The rules for such are as follows:. Obstacles - Also known as "Shelled Ground", these are squares placed on a board. Neither player can Summon a monster in such a way that their Dungeon Path would lie adjacent to the Obstacle. Strategic placing of Obstacles can cut off a player's main route of Summoning and make the game much more difficult.
In the Game Boy version of Dungeon Dice Monsters , later levels have Obstacles placed in such a way to only hinder the human player, giving them a large handicap. In the manga, Otogi creates the game under pressure from his father, Mr. Crown wants Otogi to avenge the defeat and harm Yugi Mutou , Sugoroku's grandson. In the anime, he idolizes Maximillion Pegasus Pegasus J. Crawford in the Japanese versions and strives to create a game just as great as Duel Monsters.
He emails the specifications to Pegasus, who challenged him to a match of the game at Duelist Kingdom. Using the Millennium Eye to read his mind and thus, easily master the game, Pegasus defeats the creator.
However, he was impressed with the game and agreed to market it. This is shortly before Yugi Muto arrives at Duelist Kingdom. Upon being defeated, Pegasus goes into hiding, and the contract to market Dungeon Dice Monsters is never signed. Thus, the game does very poorly, and the only shop selling it is the one the creator himself owns. The creator blames his failure on Yugi.
In the English anime, he believes that he cheated to beat Pegasus, crushing his spirit. In the Japanese versions, Otogi also accuses Yugi of cheating to win, that causing Otogi to lose contact with Pegasus. In the anime, he provokes Yugi into challenging him to a match by dueling his friend Katsuya Jonouchi Joey Wheeler in the English anime and forcing him to wear a dog costume.
In the manga, he has one of the store security slip DDM packs into Yugi's pockets. He is then promptly 'found out' as the guards pretend to think he was trying to steal them and taken to a room.
Otogi reveals himself and challenges Yugi. Yugi does poorly early on, obviously having little clue on how to play the game. However, he makes a comeback and defeats Otogi, displaying enough understanding of the game to summon the Dark Magician even after Otogi had dismissed it as impossible for Yugi to carry out another summoning, allowing him to turn the tables and defeat his opponent.
Otogi admits defeat. In the manga, his father's game shop burns down to the ground. In the anime, shortly after the match, he receives another email from Industrial Illusions , telling him they will sign the contract to market Dungeon Dice Monsters worldwide. It is later mentioned that he travels briefly to the U. Although they are not featured in any real life sets, two cards featured in the Yu-Gi-Oh!
The two cards combined use dice rolls and a board-like playing field to change the style of play to resemble Dungeon Dice Monsters. The two cards are played by Devlin himself. The central part of Dungeon Dice monsters is, obviously, the dice. Each player has 15 6-sided dice. There are 6 symbols on each die, called Crests. A player rolls 3 dice each turn, and from the Crests rolled, makes their move. Players alternate turns rolling dice until a player's Dungeon Master loses all its Heart Points.
What makes the game a true challenge is that a monster cannot move except along Dungeon Path, which is created when a monster is summoned. So, careful placement of pathway can mean an easy path behind opposing lines. But sloppy dimensioning could spell defeat for a player.
The Attack and Defense are in multiples of All monsters have at least 10 Health Points to remain on the board. When a monster loses all of its Health points, it is destroyed. Damage to health points is determined by attacking and defending. Some monsters are Tunnelers , meaning they can move past other monsters normally, monsters cannot move over each other. Read more about the condition Good: An item in used but good condition.
May have minor damage to jewel case including scuffs or cracks, or to the item cover including scuffs, scratches, or cracks. The cover art and liner notes are included for a CD. Video game instructions are included.
See all condition definitions opens in a new window or tab. Region Code:. Nintendo Game Boy Advance. Release Year:. Game Name:. Dungeon Dice Monsters. About this product. Product Information Based on the popular anime Yu-Gi-Oh, Dungeon Dice Monsters is a turn-based board game that involves rolling three dice and selecting different monsters from a deck of cards.
As the game progresses, players can position their monsters on an isometric battlefield, where they will eventually engage their rival's opposing forces. After selecting a set of cards to use in battle, players take turns rolling the dice until they reach the specific point total needed to purchase the cards.
A battle will then commence between the monsters, with the results dependent on each particular creature's strengths and weaknesses. Over different monsters are included in the game, and players have the option to compete against the computer or a friend. Product Identifiers UPC. Product Key Features Platform.
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